Game
You Fell Into A Pit
10 years ago

YFIAP - v1.0


Adding one more update before the game jam closes. There is still time left to try the programming challenge that is #randomworld.

Changes!

  • Added new enemy! (he wont appear before lvl 10.)

  • Added more trophies.

  • Made a better script for the pit creation to fix overlaps & gaps.

  • Fixed a mistake I made with ceilings so they can get higher.

  • You can ‘beat’ the game now. The end gets a little farther each time you win. -Fair warning- there’s not much gratification. If you’re going for high score, keep going.

  • Hit-box on spikes is a little smaller.

  • Ghost speed/sight scales with the level.

  • Player light also scales with level, but in the opposite direction.

  • Guests can log scores now.

All criticism is welcome, but I have no future plans for the game so I’m calling it done. I may still make some updates, escpecially if I broke something along the way.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

What you all think

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.