I've gotten to a place where a change wouldn't make as much as a difference, but tbh, I didn't do too bad first try. I also was able to do it pretty efficiently too, so it probably won't take me as long the second time. Anyways, I'm just gonna start over, but I'm still gonna keep the model just showing my first attempt, so now I'll try and do it once again.
Ykw? I think I might just restart
Next up
Okay am I getting smarter, or was I just really freaking stupid when making the layering code back then
Holy crap this isn’t as headache inducing as I thought when I know what I’m actually doing this time
Normal Half Life 2 Gameplay
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Endo :)
Put my procrastination vs the indomitable Benjiro sprit with working on this, guess who won,
Yeah but I got basic collisions mostly working which is a huge W
5.0v3 PNM
And a funny icon mockup
I promise to myself I wouldn’t have to go on rambling on this but, in simple terms,
I’m basically reinventing the wheel with the layering, it’s the basic I can sum it up as and I’m trying my best to make sure I don’t end up doing what I did before
Scrapped Half life 2 Render I was going to do for the anniversary.
[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]
Idk, even though I just listened to this for the first time, I somehow feel like I have a personal connection to this, it’s honestly strange
And it’s also a vibe too
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