Game
HardCop2

5 years ago

You can do it too! How I did it in one Year (while working).

Super short version.


Background:

All the Assets are done by me in Blender and textured with Asprite.

I learned how to program last year with this Udemy course: Complete C# Unity Game Developer 3D. They have special Deals often so I got it for 19 Bucks.

Before that I worked with the Game maker. After that I did the Blender guru Tutorials on YouTube, the Donut one, that is why my Art looks soooo round.

And than googeling a loooooot. And the Youtube Videos of VR with Anrew, Valem and Zulubo Productions.

The only thing not from me are the Sounds. There are all from Freesound.org and there are all drm free. But I never wrote down the Names of the Makers…I m sorry for that. If you recognize any of the sounds as one of yours, ride me and I will put you in the Thanks notes.



0 comments

Loading...

Next up

My last game hat "retro" graphics because thats what i could do. Now i learnd how to bake those sweet normals. So much detail on so few polygones, whats not to love!

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)