Game
Ember Sigil: Fantasy Origin
2 years ago

You can see samples of the artwork in newly uploaded screenshots, and you can hear a sample of the new music on the game page. I'm also giving the game another test playthrough for balancing and other potential improvements, so stay tuned for more info.




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So this is a new silly thing I'm trying out. Something comes out when you pop the balloon, but who knows what? ;D

Working on a desert map. These sands have plant people AND snake people. Quite an unusual cast I'm putting together for this game.

Progress is going smooth, so here's a preview of a sweet ride you can find if you're in the right place at the right time, and have the skills to get in the driver's seat <3

I've made the decision to make unique icons and graphics for the skills and weapons in order to stand out a little more.

Also, classy Mercenary character.

Working on this is so much fun <3

You can also see a few visual improvements in this screenshot like the stat bars, and SKL being rebranded as DEX like a certain other game...

Worked on improving the look of the game, which includes a new scrolling background. Instead of flying over the ground looking down at it, it now appears as if you are going over a hill. I think it looks much nicer, how about you?

More like Queen of the underrated, it's Nidoqueen #MyFavoritePokemon

I've got a new game mode in the works. It is a puzzle mode where you must beat the enemy boss in one turn. You'll have to really know the game mechanics to solve the puzzles, and you might use tactics you otherwise wouldn't think of!

Been working on some new items. Here's a staff that creates Sand tiles, which are needed to use the Sand Storm spell. A similar staff and spell exist for Flower tiles. Sound like fun?

All aboard the cupcake train!