Next up
Started working on side missions for other areas. You can earn gold at the end of them to buy, well, stuff.
Worked on a new side mission with moniters. Pretty short, I like how the moniter looks. Crt filter by arlez80 on Godot shaders: https://godotshaders.com/shader/crt-shader/ A lot of shaders in this game are from this website since idk how to make them
full gameplay of the mini game
I finally got aseprite! It's pretty cool. Just to test out the program I made some sprites of the characters in "unique" stlyes. I had a plotline where they join a mexican gang but idk man, sounded weird. I like the designs so I'll prob use them somewhere
The most emotion this dude has made in his life
New minigame, took bout 3 hours and I think it's a cool idea. If you have any ideas to improve feel free to share. GAME: https://gamejolt.com/games/ORBPG/892860
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
I finally have to will to work on this again, I plan on removing the level select mechanic since it hinders the pacing. I wanted the game to be really short but if I do I feel like it'll make the characters feel less special and unimportant.













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