4 years ago

You could consider this game development of some sort, right?


Well it technically is although It's not as complex as real coding.

I've picked up hammer a few days ago, and it seemed really confusing at the start, but It's not nearly as confusing as it seems.

-For anyone who doesn't know, hammer is the editor used to make source games by Valve, (e.g Counter Strike : Source, Half life 2, and whatnot.)-

It's pretty old, and it crashes quite a lot, it can get frustrating trying to make projects in this, but when you really get something you want done, It feels great

I've just recently got into it, although I have started to work on some quite large projects, a Half-life 2 mod, I'm honestly mediocre at best, I'm still quite bad at working with textures, And I'm always quite slow, I'll still try my best on this, thus i want to publish it.

I don't know if I'm ever gonna be any good at it...



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This is a kermit sprite i made a few months ago for fun, never actually posted it, so, here it is.

[Pretty meh, I don't really like how it ended up but, still]

[Sorry for the bad quality, aswell.]

1989 Churrant Corcette Z4 (Midnight racing: Tokyo)

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not sure if i can consider this 3d art but its still cool lol (townscaper)

Hi where do u live homeboy

How I handle my game's difficulty with one curve

There is now a worrying fusion of orange and gray