Lately I've been receiving MANY comments complaining about my ports being too buggy (or even calling them "unplayable" just because I found the only possible workaround about the lack of touch controls in the ports that I made using Godot Engine, an engine I'm not very familiar with, unlike Clickteam Fusion.
About some of my Clickteam Fusion ports being buggy, while it's true that the bugs these ports have can be fixed, I'm a single person doing all of this, I have irl stuff to care about, and studies have been taking most of my free time away, so I barely have any relaxing moment for myself, and the few moments I have I spend them working on ports like Ultra Custom Night (just to name an example).
While I appreciate all the support you guys have been giving me during all this time, I think you also should start thinking that I'm human too, and I don't have all the time in the world to work in what I want to.
I hope you can understand me.
JOTE.











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