Next up
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
Lamento si doy pocas noticias muchacho. Empezare hacer teasers por lo menos pa que no se queden sin sabor dorado.
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
turned myself into a marketable plushie
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
not much but its cool for what it is
new feature for v1.3 btw
We have arrived at a BIG checkpoint of reaching 5000 points in the IMPOSSIBLE GAME Reaching 5000 points was my original goal with the game but now that I am here I feel like we can go EVEN further and try to fight towards 30/20
https://www.youtube.com/watch?v=sEoZ9HAR2B0&ab_channel=KostaVest…
As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.
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