Five Nights at Freddy's Zero
Welcome to your new job in our humble, magical pizzeria, Freddy Fazbear Pizza! As night guard, it's your job to protect the magic of our animatronic friends, Freddy, Chica, Bonnie, Foxy, Cider, and the Kitchen Birds. If anyone breaks in or an animatronic stops working properly, please read the security guide. Fazbear Entertainment is not responsible for property damage, injury, or death.
In this game, you play as the first night guard and Henry Emily's son, Tony Emily in the original Freddy Fazbear Pizza. This game has 10 animatronics: Beta Freddy, Beta Bonnie, Beta Chica, Beta Foxy, Cider, Chef Eagle, Waiter Robin, Farmer Duck, Forgotten Endo, and Madness Puppet.
The office has 2 doors facing forward with a light button and lever to close it on both, a vent on the roof, an 80's home computer to view the cams, a table you can hide under (but it takes a bit to get under there), a heater to warm up the office that uses a little energy, and a power box.
The main gimmick of this game is the power box I just mentioned. Using it, you can switch cams into different modes: off makes the cam unusable but saves energy, on is the default setting and makes it a normal cam, night vision makes the room shown in the cams brighter but uses more energy, and SFX sensing makes the cam have the effects of night vision and shows how much sound is being produced near that cam.
The classic animatronics all resemble Billy Bob from Showbiz Pizza Place and their withered counterparts, Cider is a Japanese Spider Crab wearing a tuxedo also resembling Billy Bob, The Kitchen birds are birds resembling Looney bird from Showbiz with hats (Chef Eagle is a bald eagle with a chef hat, Waiter Robin is a Robin with bucket hat, and Farmer Duck is a wood duck with a straw hat), Forgotten Endo is a glitched, rusted springlock endo with 1 arm and 2 heads, and Madness Puppet is a constantly twitching illusion of the Puppet made from pure regret by everyone associated with Fazbear Entertainment brought to life by Elizabeth with a skull-like mask with red marks instead of blue marks and puppet strings flailing around from behind. Here's a mockup of the map:
(Cam 1 is the stage, cam 2 is the entrance/exit, cam 3, 4, and 5 are the Pizzaria, cam 6 is parts and service, cam 7 and 8 are hallways, cam 9 is the prize room, the rooms next to it are bathrooms animatronics can hide in, and everything grey is a vent.)
Here's what every animatronic does:
Beta Freddy appears on night 2. starts at cam 1 and will slowly make his way towards the office. Once he's in the office, you can't use the cams for a short period of time, else he'll kill you once you put them down. He'll also kill you if you run out of power.
Beta Bonnie will move a bit slower than Freddy towards the left door. You'll need to close the door or heat the room to not die. After, he'll either remain by the door or go back to cam 1.
Beta Chica will move as fast as Bonnie towards the right door. You'll need to close the door or hide under the table to not die. After, she'll either remain by the door or go back to cam 1.
Beta Foxy appears on night 2. He will wander around the area aimlessly. He's faster than any of the betas and at one point while wandering he'll go into a vent. Once he's in your office, you have to either use the heater or hide to survive. He then will go back to where he entered the vent from and continue wandering.
Cider appears on night 3 and starts on cam 1. He's faster than Freddy and will make his way towards the office. Once on cam 9, if you view that cam while he's close to the office he'll go to the bathrooms and continue but if he's not close or night vision mode is on he'll go back to cam 1.
The Kitchen Birds (Chef Eagle, Waiter Robin, and Farmer Duck) appear on night 3. They will each appear on either cam 2, cam 3, cam 4, and cam 5. They'll all attack at the same time and will each either go in through the left door, right door, or vent. They go away after using the heater, but they'll only kill you if all them get in the office. If 1 or 2 get in the office, your vision will just be blocked until you deal with the rest of the birds. Since they're the fastest animatronics and are small and hard to see even with night vision, the best way to figure out where they are is by having audio sensing on to hear their footsteps.
Forgotten Endo appears on night 4. He'll mostly stay on cam 6, but sometimes will go to a different cam (which he will be right in front). If this happens, you have a short time to shut off the cam before he kills you.
William Afton himself is an easter egg that can appear on any night. He'll start at cam 2 and go to the office, where he'll jumpscare you no matter what you do, however this does nothing except spook you.
Madness Puppet will appear on Night 5 at 1am, where there will be a loud bang and all animatronics will suddenly stop working. Madness Puppet will appear on cam 2 and wander similar to Foxy, but unlike Foxy and similar to Shadow Candy in FNaCR, Madness Puppet could be on normal or night vision cams. The only way to know what cam Madness Puppet is on is by finding them or using audio sensing to pick up on a light whisper. Depending on what the player's doing, they will either go to a door and kill the player if they don't shine a light on them long enough, go through the vent where the player has to hide under the desk or heat the room, do what Forgotten Endo does, or make a copy of themselves that appears on both light mode and normal cams that will only go away if you turn off the cam it's on. Once you confront one of the tricks Madness Puppet does, they will teleport somewhere else on any of the cams. Madness Puppet also replaces Freddy after losing power.
The location you work at was actually built on a gravesite undenounced to Henry. This caused the souls to get trapped in the animatronics and attack you out of blunt confusion. The location was also more of a test of how to make a good animatronic Pizzaria than a place for fun and entertainment, so a lot of changes were made: the animatronic models were changed due to their uncanny proportions, Cider was removed due to customers not having a particular interest in him, The Kitchen Birds were removed for not serving an important purpose, and Foxy was moved to his own attraction due to him not fitting in.
If you complete a night without dying, you get a bonus minigame. These highlight the terror of situations involving animatronics, similar to Battington's FNaF analog horror series. I'm gonna update this later and actually describe the minigames.
Welp that's done
On to my next idea (unless you have a better one)
Credits:
@realscawthon for FNaF
Me for writing this
@-Super- and @Only_Frisk for helping me with ideas
You for actually reading this whole entire thing
Ight seeya
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