Game
The Hattening, Hats will Roll
11 years ago

Youtuber Videos


I just saw two youtube videos people made of my game xD

I can’t really describe how it feels when people make video’s of them playing your game, but i’ll try anyway.

On one hand it makes me happy to see the game bring joy to people/that they are entertained, but on the other hand you feel a little uneasy, like they are seeing an unfinished product, and that they are somehow judging you by not completely playing the game like you expected/by not getting things that seemed obvious to you as a developer. (to be specific i’m talking about the switching of hats and the exit out of the level :D)

But anyway, i am grateful for experiencing this feeling, it’s a new thing for me :D
It motivates me to keep going and make more games for people to play!

  • Reinout



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Respect (Only TLOZ Players Will Understand)