Game
ZBalls
2 years ago

ZBALLS DEVLOG #3


Before we get into the devlog, I just want to say that I've decided to stop making video devlogs and only post them here, so no link for this one.

Now, I unfortnently gave up on using GMS2 and have moved to Unity, which I've found is easier in terms of room design but surprisingly harder in terms of player animation and movement. But in the end I managed to:

  • Get a moving player (no proper animations yet, but an updated player sprite)

  • Constructed a starting room with various household appliances which looks like this:

    image.png
  • Added collision to edges of the room and the couch, tv, fridge and backyard door

  • Finally, I made the fridge an interactable which gives an item when interacted with.

And thats all! see you in the next devlog (whenever that is).



0 comments

Loading...

Next up

Guys if u like UNDERTALE and want recommendations for games then here one: https://scratch.mit.edu/projects/325543450/

The sequel to it is coming out I'd say about six months at the most. (by the way I do not own this game it was made by @SegaSonic101 ok byeeee!)

lol gamejolt funny

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Cash Banooca