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For day 1245 of coding, I'm working on sound volume by distance. Progress is good, but there is some calculations that need to be re-assessed

For day 1246 of coding, I have improved the sound by distance. Now it doesn't go silent when I get close to the dragon

For day 1242 of coding, I have lowered to volume of the tongue slither. I've also tried adjusting when the SFX starts

This week's Fan Art Friday celebrates #Bugsnax! Accept the quest in your quest log to get started.

For day 1247 of coding, I have adjusted where Spikeye's detection cone is located

Small creatures I did a while back for a Minecraft Add-On 🐟🌞🐍

For day 1240 of coding; sound has been given to the dragon, but the sound only plays twice for some reason

For day 1244 of coding, I tried using rectangle_in_triangle() to see how it looks. The results seem promising

Elphelt's gun but VOXEL

For day 1241 of coding, I increased the number of frames from 8 to 24 total. Doing so fixed the problem of only playing sound twice