Zetaw Command Update
Update (0.5.7)
+added new command "FakeLoad".
+Multicolored screen created.
+Minor fixes to batch RPG.
Next up
Zeta Command C++ Update 0.1.0
+Added Password (Changing from default in next update)
+Added Command Area (No commands)
+Added Password Fail Result
Soon adding help commands and text RPG soon (like in the batch version of this!)
(https://gamejolt.com/games/zetacommand/425408)
☺
Zeta Command C++ Update 0.1.1 (ALPHA)
+ Added Password Changing
+ Added Command Area (2 Commands So Far)
+ Startup Logo Improved
? More Commands (TBD)
? Credits For Anyone Who Has Contributed Ideas Or Helped!
(Very Soon, But TBD)
I worked so hard to get all four of them to the end safely, but then...
An infected room from the second part of Cybel ! Are you up for some cleansing?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Someone seems to be a little angry
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