After taking a nice break for the holidays I’ve fully recovered from gingerbread and eggnog overdose. Sitting on a train for four hours also led to quite a bit of development.
As promised, players can use a new weapon, there are ammo pickups, AND two new types of zombies. At the moment they are only visually different, but I soon hope to add a little more variety between the different types. Each zombit will probably get different stats like health and damage dealt.
Coming soon, more dynamic bullet damage, more levels, and possibly a level selection or map type screen. I haven’t decided yet.
Play it here: http://gamejolt.com/games/arcade/attack-of-the-zombits/19534/
Changelog:
Add: Ammo crate pickups for extra ammo.
Add: New zombits, well 2 of them. Currently just visually different.
Add: Ladders. Like elevators but faster.
Change: Tweaked existing paths for zombits on levels.
Existing Bug: Hit boxes for new zombits are offish.
Existing Bug: Door Transitions don’t work on mobile
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