Game
Zstroyed
2 months ago

Zstroyed – Devlog #1 Date: January 8, 2026


🧠 Progress Today

🎮 Player Movement & Controls

  • Full third-person movement implemented (walk, sprint, crouch, jump).

  • Sprinting drains stamina, which regenerates over time.

  • Camera rotates smoothly with mouse movement (horizontal + vertical).

  • Added TakeDamage() and Heal() functions for future combat and survival systems.

🤝 Survivor Interaction

  • Survivor interactions now require being close and facing the survivor.

  • Press E to open the interaction menu with Talk or Recruit options.

📊 Resource HUD Setup

  • Framework for a resource HUD created to show key resources (wood, stone, food, water, and optional items).

  • Ready to integrate with resource pickups once implemented.


🔜 Next Steps

  • Add open-world resource collection (trees, rocks, lakes, animals).

  • Hook resource pickups into the HUD for real-time feedback.

  • Begin base-building mechanics tied to recruited survivors.


📝 Notes / Observations

  • Third-person controls feel smooth and responsive.

  • Survivor interaction is functional, though more testing is needed.

  • Resource HUD structure is established and ready for implementation.


– Michael, Creator of Zstroyed



0 comments

Loading...

Next up

First Official Look At The Office!! What are we thinking? #FazbearsMuseum

DevLog 1.0

Some sneak peaks of the office in early development.. everything you see subject to change..

Trailer drops Soon .. very soon #FazbearsMuseum

First looks at the cameras!! How does it look?

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.