
Andrea "Jens" Demetrio @AndreaJens
Joined about 11 years ago
Dev
My name is Andrea Demetrio. I am a former particle physicist - now full time software developer - who started coding with RPG Maker XP about ten years ago and never stopped ;) When I started, I was interested in creating new battle engines and expanding the concept of RPG to even highest levels... but now, I'm more on my way to build a good fighting game!
I am a sort of "Jack of all Trades / Master of Some" (plot writing: good; graphics and drawings: fair; music: fair; coding: really good).
In 2013, I worked as additional character designer, 2D artist and music composerfor the game "CogFactory!", published by InerziaSoft for Windows Phone.
In the same year, I built my own first complete game, a shoot'em up/danmaku named ENiGMA - Enemy Interception Genetically Modified Airforce (play it here!), coded in RPG Maker XP and inspired by the countless hours spent trying to beat Aero Fighters 2 at my local arcade.
in 2015, I have translated a RPG Maker VXAce API for GameJolt achievements from RGSS3 to RGSS, making it compatible with both RPG Maker XP games and Pokémon Essentials.
My latest work has been Schwarzerblitz (available here and also for free on Steam), the 3D fighting game I was planning to build since I was ten years old!
I'm mainly interested in RPGs, visual novels, fighting games, hack'n'slash games, and point-and-click adventures. I usually do not play many first person shooters - but I'm always ready to change my mind if I find something valuable :D

Loading...I decided to add a "Charge Indicator" in Motionsickness: when an input is released, if it was pressed for enough time, a black arrow appears in the input buffer in Training mode. I wish more games did something like this to allow practicing charge moves!

Loading...Incoming update for the next build: the input buffer will show charge inputs while in training mode as soon as they are released (black arrows). Now, go and train that FREEDOM FORCE!
Published a small patch to address a bug involving Burst during a grab and Mir's moves having the wrong inputs! Thanks for the feedback received so far!
Thank you all for having followed this release! Be sure to leave some feedback! :D
Motionsickness is finally out! Go and open the gates for labbing it! https://gamejolt.com/games/motionsickness/601247
FOUR! HOURS! TO MOTIONSICKNESS!
YouTube
https://www.youtube.com/watch?v=XC-BH3bGZnk
youtube.com
Tomorrow, Motionsickness will have its open alpha revealed to everybody! This is neither a drill nor an April's Fool, this is the coronation of two years of development! catch the premiere here: https://www.youtube.com/watch?v=XC-BH3bGZnk
YouTube
https://www.youtube.com/watch?v=XC-BH3bGZnk
youtube.com

What if I told you... that my new project Motionsickness will have an open alpha soon?


Schwarzerlitz got 18 new DLC costumes! Download them from the game's main page and fight with style with these official collaboration outfits!

I've just received a truly amazing Schwarzerblitz fan-art by Eliz! Please, follow and support her on Twitter! https://twitter.com/Eliz98797118/status/1357063889582624769?s=20