Hi, I'm a beginner developer on Unity, my name is Artem, I created an account for my fnaf parody. It's called NSACC. I have a tg channel: https://t.me/NSACC_main, if you are interested, you can visit it. I also plan to start a YouTube channel.

I've already done most of the content for the update. It promises to be the largest (not counting version 1.0). I'm planning to release it sometime in May, if everything goes according to plan and I don't add any more features.

For some reason I had to post the build today. But this did not affect the quality. Have a nice game!

Well, due to new changes in mascot designs, the old project name is no longer relevant. So I'll make changes to the project page.

In the new update you will find new animatronic models, a training tab, and corrections of some old bugs. The update will be released within the next week, the planned date is March 26th.

I finally got rid of the old model and replaced it with the new version. FPS drops are not severe.

I put the model into the project, but the result does not satisfy me. I'll probably start refining the old models. Honestly, I'm upset with my result. I won't say anything about FPS

I spent a lot of time, but I seem to have learned how to work with the skeleton. Now we need to start animating...

The author of the game is a bit (a lot) of a fool and those models do not work with the skeleton in Blender, or rather they do, but incorrectly. That's why I started making them one more time. The design will remain similar to the last models.

Made an endo in the form of a broken Grey and made Noks

I continue to work on new models, Grey is almost ready