I'm an Unreal Engine 4/5 game developer, who mainly makes Hello Neighbor fangames, but I also like making other stuff as well!

somewhat related to my hello neighbor fangame

Another update on development.. this is on the smaller side.

The more advanced chasing AI for the Neighbor is almost completely done, I have a few things I want to add, but a good chunk of it is finished.

Also I've wrote down ideas for many other features.

Hello, here's an update about development.

Poll time!

This time it's about which player model style would be better.

It's currently using the visible player + floating items style, but it feels a bit clunky, so I was considering making the player invisible.

  7 votes Voting finished