Q&A in Fanverse Wonderland!(Read description)

how i dealt with burnout? bringing my motivation and stuffs back again. (19)
which game dev inspires me the most? the 2 g.o.a.t.s AKA wwwwario andy) and scott cawthon. (18)




what's the worst bug I've dealt with? mostly character models from the games on the web. (17)
fav game that does alot of simple idea? not sure tho.
what feature almost broke my game? ded internet and lag problems. (16)
what's the biggest dev mistake I've made? deleting games and 3d model projects by accident. (15)
how do i know when a game is ready to ship? from the internet or web. (14)
what feature took way more work than i expected? idk.. it's hard thing to answer this.. (13)
what tool or plugin saves me the most time in game dev? taking my time on making games patiently. (12)
how do i usually plan a game dev project? just making vid projects. (11)