All Posts in The Retrocality Community
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Share your creations!Share your creations!Share your creations!Share your creations!Share your creat
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Authoring DVDs while coding 2 games (I know I only talked about 1 but we'll cross that bridge when we get to it) Is quite the experience... I've already gone through 2 prototypes, hope I don't run out of discs!
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So I've been thinking about Project: Bashy, and I thought, "What if I give everyone bonus content as well?". So that's exactly what I'm going to do. In the form of a series of games called, "The Bonus Birthday Pack"!
Retrocality 1.0.0 part 2 is now out!
Expect other projects to come out very soon! :)
Thank you all for this amazing journey (It isn't over yet) to the release of RT 1.0.0 part 2!
We finally have cutscenes and gameplay. All to be improved in Part 3!
Retrocality comes to Itch.io!
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Well... Cue "Won The Case! ~ First Victory" from Ace Attorney because things are looking up. REALLY up. I'm going to be using a makeshift tile engine for Retrocality now, and it appears I need to take this to the article.
I haven't been working on Retrocality at all. I've been doing other side projects that I give up on. I want to work on Retrocality, but it's Pristal Tile Engine that has been holding me up. Specifically the Player. Read the article.
(I hope I don't regret saying this-) I really want to release Retrocality in May-June and Five Nights At Math Classic in June. I AM SO GOING TO REGRET SAYING THIS I AM SO GOING TO REGRET SAYING THIS-
(This background will be used for Fun Lore Facts.)
Fun Lore Fact #1: Retrocality takes place in October 2015.