News in DSaF Doggo Location Community
I've been thinking about changing the game's resolution to 816x624
That change would make some assets appear more high quality, and make the game feel more like original DSaF, but some assets might not fit on such a narrow resolution
What do you think?
Here's the footage of the bottom floor room transfer system, remade after my files got corrupted.
(Also a sneak peek of some new renders, made in SFM)
If you think some details should be changed, let me know in the comments.
For now that'd be all, cya
I have finished remaking the map transfer system, might post a video showcasing the bottom floor later
I have a lot of changes and new content planned for the update, I might as well just call it a remaster
That'd be all for this post, thanks for reading
I've got some bad news:
Due to a windows update, most of the project data for DLi was corrupted.
That means all the new features I made are gone.
I've decided to still try and remake what I lost, but it might take a while
Thank you for your patience
Thanks for 800 followers!
I'd love to share some plans for the upcoming update but there's just too much to talk about
(And also I'm too lazy to actually record and document my progress)
Still, the update IS coming and progress is being made
Stay tuned!
Something is coming back to the game page soon...
The Dayshift at Freddy's Fangame Community has a new Discord server!
If you enjoy DSaF Fangames like DLi, make sure to join:
[the link has expired :P]
As promised, here's some footage of the brand-new clickable camera system:
(Some details may be changed in the future)
Well, the results are obvious, I've actually started working on the clickable cameras before the poll was even finished
I'll probably post some footage in a few days, when I get everything to work properly
I can't decide so I've decided to make a poll on this
Should I add clickable cameras to the day sections, or should they remain as dialogue choices?