Announcements in SDU's Community of Stuff

What are we up to today?

and now... the updated toys.

#fnas #fivenightsatsonics

Along with Clone Mario, '15 Golden Sonic has also gotten an update! Mostly just to remove those pesky proportion issues from the original...

I hope you all enjoy these new versions of their info sprites!

#fnas #fivenightsatsonics

Finally... SSCN alpha 5.0.0 is done...

Clone Mario is coded, yeah.

And here's the changelog as promised.

Clone Sonic's new jumpscare is finally finished!

And it only took 3 months. That's roughly 8 weeks longer than last time!

In seriousness, I did take a break in the middle of it. But it came out really well!

Anyway, here's a little preview of it.

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Randomly decided to rework Clone Sonic's AI at some points.

So here's some (rather choppy) gameplay!

The stream is live! Come join!

https://www.youtube.com/watch?v=TuC2j0msNUc

SSCN Dev Stream 0 - QnA and Testing new setup.
Just a small QnA stream today partly so I can test out all the stream stuff I've set up.Just a couple small rules:- Don't spam- Don't ask questions that are ...
https://www.youtube.com/watch?v=TuC2j0msNUc
SSCN Dev Stream 0 - QnA and Testing new setup.
Just a small QnA stream today partly so I can test out all the stream stuff I've set up.Just a couple small rules:- Don't spam- Don't ask questions that are ...
https://www.youtube.com/watch?v=TuC2j0msNUc

QnA STREAM TODAY!!!

I don't know exactly when, I'm thinking 1:30pm-2pm BST but yeah!

TODAY!

The results were inconclusive.

So I'm sticking to the original plan!

See you all tomorrow for the first (technically) dev stream!

So yesterday I swear I posted an update on the dev streams.

It's just... Gone? Apparently?