
Comments (3)
Alright, I think this one is actually fair! The coding is good as always, and I like the mechanics and graphics. I also like that you can read the calls at your own pace, I haven't seen that before.
Not sure how I feel about there being 2 wind-up mechanics (Puppet and Foxy), but it does make it more interesting. Also, it's kinda weird that the phone guy only talks about Toy Freddy on Night 1, considering there's 3 other characters active too, and it took a few attempts for me to learn how to avoid Golden Freddy.
Unfortunately, the game kept crashing for me (said an "Out of Memory" error), and I decided to give up by the second time it happened, since my progress wasn't saved after restarting the game. Not sure if it's my laptop or some TurboWarp packager setting causing the error... I'll have to try the HTML version sometime. Regardless, like with the previous games, adding a save system would be awesome.