Comments (4)
perfect example
for beginers
good game
Nice example. This caught my eye because it looked a lot like my own :)
My biggest problem with this is that the blocks are solid objects, which makes Game Maker perform some of the physics with them for you. These in-built physics are pretty terrible, so most games don't use solid objects at all.
Another thing was that because your sprite wasn't centered, it acted a bit funny with the right side, using room_width+32 instead of room_width as the boundary. Fixable by changing the code handling it to this:
if x+hspeed+32 > room_width {
x = room_width-32;
hspeed = 0 ; }
This is a simple movement example for Game Maker which is kinda smooth. There are some bugs tho. This platformer is also really easy to change, I added all the important variables in the create tab like, speed, maxspeed, jumpheight, gravity and more!
No credit needed. :)
This example was supposed to be a game, but I didn't finnish it. (it's kinda old so don't expect anything great)
#platformer