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41_days_-_minimalist_pandemic_simulator_-_gameplay_1.gif

Strategically place quarantine lines the contain the virus.

41 Days is a minimalist pandemic simulation game. Players are challenged to draw quarantine lines to stop the contagious virus outbreak. This game is hard, but so is managing a real pandemic. When the virus is out of control, it's time to draw the line!

Key Features

  • 6 zones with unique #pandemic scenarios

  • quick and intense gameplay sessions

  • intuitive gameplay - draw lines to contain the spread

  • #minimalist visual and audio design

  • pandemic graphs for each session

41_days_-_minimalist_pandemic_simulator_-_gameplay_2.gif

About the Game

Development originally started in February 2020 during the first lockdown. I'll let you take a guess where the inspiration came from :)

The game was released in August 2020 on Google Play and has been in constant development since then. The current version is 1.67.

41_days_-_minimalist_pandemic_simulator_-_gameplay_3.gif

About GameHugger

Solo indie developer focused on building small but unique games. My minimalist approach to games is a foundation for quality and respect for the audience.

If you enjoy 41 Days, also check my other game, currently only Google Play: May's Journal of Time Travels

Contact me via Website •  Twitter •  Discord •  Facebook

Stay safe,

♥ GameHugger

tags: #strategy #real-time-strategy #virus #difficult #pandemic #board #top-down



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