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Arrow keys to move, dodge the white bones, stand still for the blue bones, run through the orange bones, when your HP reaches 0, you lose, Z to advance text (some will continue automatically) With all of that in mind, press "Fight" to play, or edit some things in the "Act" menu

Z for items, they heal 50 HP and KR, you get a total of somewhere between 20 to 0 through the fight, so be wise with them (you can make the game harder in the settings, you demons [no, there isn't a secret]) Also items are disabled during cutscenes

Credits (with links) (P.S. this is available inside the project with that one button that is different from the rest, the credits button)

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Thanks to:

@SonicFan150011 (@TheArtist15001 on gamejolt) (tester)

@loganvcairns (also @loganvcairns on gamejolt) (battle engine creator, Link: https://scratch.mit.edu/projects/302498270)

@Dr_Aster (idk) (COTV Sans Sprites, Link: https://scratch.mit.edu/projects/966195306/)

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Known Bugs:

In the settings menu, if you do... something idk the menu will be a lil screwy, click flee and re-enter the menu to fix it, I'm not sure why this happens so if anyone has ideas let me know (this may or may not have been patched accidentally, let me know if it pops up)

Due to the way the buttons are handled on the menu, if you click in certain places the noises will occur and if you accidentally hit the Fight button the fight starts with the settings menu visible yet no attacks spawn, still don't know how to fix this, but you have to do it intentionally so idk what to tell ya

If you quickly enter and exit a menu, buttons will be invisible for a second, not super important, but funny

yknow what, since you scrolled all the way down here I'll tell you a secret, you ready?

you can click the title and the sans heads on the menu (don't tell) #undertale #fangame



all-ages
Fantasy Violence

thinking about adding a phase select to make the fight more accessible for people who can't tank through the entire fight at once and for testing, as well as some minor updates

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