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likes
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Comments (6)

What do you think?

Fun game, but it's almost impossible to finish. The too long and too frequent chasms combined with the deadly projectiles makes this a perfect rage quit game, except these deaths are totally random and different every time you start a new game.
You should balance the game in a way that the player can always survive the deathtraps with a jump or a crouch, by simply giving a slight delay to the following one. I hope you will be able to do this somehow after the jam, because I really like infinite runners and would definitely spend some time to get that pizza delivered.

Wow this is superhard. I get that the counter is going down to indicate how far from having delivered something? but i'm not getting there any time.
Could be slightly easier imho

You done great job there !

Game Soundtrack

1 song

"Call to Adventure" Kevin MacLeod (incompetech.com)
 

#Description

Hey guys! I need feedback for this game that I made for #dreamhackjam

The theme was APOCALYPSE!

Hope y'all enjoy!


Apocalivery - Delivery 24h, even at the apocalypse!
Who would order pizza in an apocalypse? I think I'll just find out when I get there!

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Controls: Arrow Keys

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Music:
"Call to Adventure" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Font:
Typefont made by Daniel Noronha
[email protected]
#arcade



all-ages
Mild Cartoon Violence
Animated Bloodshed
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