
Comments (26)
👆Let me explain what's actually happening here.
This “creepy” was kicked out of another Chinese creator's SFW mod group for posting NSFW content. After that, he tried to sneak back in with an alt account and repeatedly stealing the creator’s work to make his own mod — of course without permission.
While stealing, he also disrespected the original author.
But hey — maybe plagiarism is a talent now.
Hello, i am a CGF Artist. i would like to help your mod get better by making art for it for free
Trash Mod Stealing someone else's output without permission or without any claims, not to mention credits, and then even calling the original creator a “nasty guy”.
trash
Even though you've been stealing from other people for a year, you pretend to look like you resent what you've stolen after a stressful all-night revision.
CGF:Stellar Exploration
save
**"Yep, this is a 'Cat Goes Fishing' mod. Although the editable branch hasn't been released yet, I've put many tons of work into the old version to implement the following features—**
**All of these are fully functional in-game right now!**
- **New Fish Sizes!** *[Calamity]*
All *[Calamity]*-class fish have unique abilities. They won’t bite unless you defeat them first.
- **New Currency System: *[Energy Points]***
Some vanilla fish and all modded fish now carry *[Energy Points]*, which you earn by selling them.
- **New *[Master Angler Hat]***
It retains all the functions of the original hats while adding new perks.
- **New Planet Selection Screen**
After obtaining the *[Master Angler Hat]*, you can travel to any of the 8 planets in the *Fishing Cat Galaxy* (currently, only *[Fishing Cat Plant]* and *[Creeper Plant]* are available LOL).
- **New UI: *[Boat Upgrade Interface]***
Once you have the *[Master Angler Hat]*, you can spend *Energy Points* to unlock powerful upgrades, including:
- Extended potion duration
- Potion timer display
- **Press P** to activate *Repulsion Magic*
- **Press Z/X/C** to use potions
- *Panacea* (combines all three potion effects)
- *All-Seeing Eye* (zooms out the screen)
- *Worm Generator* (instantly spawns bait)
- *Anchor Teleport* (**Press T/P** to move your bait)
- Underwater bomb purchases
- Increased bomb stack limit (up to 10)
- Faster boat speed
- Instant line recall
- Expanded sonar range
- Toggleable *Flick* (with greatly increased distance)
- Toggleable *Sinker* (with much faster sinking speed)
**All of these are fully implemented in the game!**
**For fish, we’ve added:**
- 7 small fish
- 2 medium fish
- 4 large fish
- 2 giant fish
- 5 *[Calamity]* bosses (though only 4 are finished)
**Gameplay Progression:**
As soon as you start, you’ll encounter the first *[Calamity]*—***The True Ghost Fish***. It endlessly chases your bait, ignores bombs, and instantly kills any other fish. To hook it, you must first catch **16 specific fish** to calm its rage. Once caught, you’ll receive the *[Master Angler Hat]*, unlocking the *[Boat Upgrade Interface]* and access to other planets in the *Fishing Cat Galaxy*.
*Don’t want to deal with *The True Ghost Fish*?* Well.You can use a pre-made save file where all 16 fish are already caught, skipping straight to the mod’s main content.
**On the first planet, *[Creeper Plant]*, you’ll explore an ancient technological civilization [Creeper Cat].** After the *[Skyfall Calamity]* struck, this civilization was nearly wiped out. In their final moments, they built the *[Plant Guardian]*—a pinnacle of their technology. The *[Plant Guardian]* managed to force *[Skyfall]* into hibernation before using its own energy to power the capital’s shield. Most of the planet remains inaccessible until you fish up the *[Plant Guardian]*.
**For all mod-related fish, the in-game logbook includes commentary from *[The Veteran Fishing Cat]*and*[The sounds from the undergrond]*and even more.
- Team Starrysky Exploration #adventure