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Metadoom 2

Version: 1.1.319 days ago

#fangame #retro #shooter #strategy #scifi

A Doom Mod made from the Metadoom Source Code to add even more demons from dooms 8 Games

The Original Metadoom - The Kinsie: MetaDoom

Requirements

A Version of ZDoom (ZDoom, GZdoom, LZDoom or UZdoom) - ZDoom - Downloads

A Doom Wad - doom-wads directory listing



mature
Intense Fantasy Violence
Intense Realistic Violence
Animated Bloodshed
Drug Reference
Mild Language

slightly changed some of the weapon sounds

dark ages enemies aer not gonna look accurate there are NO sprites of them

So far to add

- Cacodemon Hybrid

- Imp Stalker

- Bruiser

- Ogre

- Prowler

- Maggot

- Scientist Zombie

- Maybe some quake enemies (Pretty sure quake 1 is canon to Doom)

- Doom 2016 Cyberdemon (probally will rename the doom 64 version the tyrant)

- Banshee

METADOOM 2 HAS BEEN RELEASED

at least the first version has been released

The Cosmic Baron will probally not be completely accurate to the main game

I might need some help with making some sprites as i for one can not make a bit of pixel art to save my life

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The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

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One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

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The Enemies So Far, Some have been redesigned from the original MetaDoom