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Comments (15)

What do you think?

Very cute game but never saw the ghost at all. Couple good scares but it needs more. The jumping is really wonky though. But a fun and cute game

I made a video of this game. I don't know how one is supposed to look around areas when the ghost is always heading straight for you.

https://www.youtube.com/watch?v=tgmC8jMMk8I

Was a really fun game!!! Had a blast!!!

Made a YouTube video on it:

https://youtu.be/TbV3RMZbT_Y

this looks pretty good

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INFO:
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Fat Duck's Burger Run!! is a horror/platforming game where you control a poor chubby coward wild-duck whose purpose is to collect all 100 burgers from the restaurant apartment at night time. However, be vigilant as the ghost and grandma will chase you throughout the collection journey (you get to choose whether ghost or grandma appear in the game or not).

Customize your game character with different outfits and change game mechanics like character speed, jumping force and air control as desired.
You also have the option to use the flashlight. With a flashlight, you can slow down the ghost.

BEWARE!!! The more burgers you eat, the darker the places become!!
(This can also be turned off if you wish).

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CONTROLS:
(Note: some of these will not work if you do not have functions enabled)
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Mouse = Camera
W,A,S,D = Move
Space = Jump
Shift = Run
E/Mouse(L) = Interact
Q = Quack

V = Find a building
F/Mouse(R) = Flashlight

F1/Backspace = Settings
R/Mouse(M) = Switch View

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CHANGELOG:
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1.4.1 - (November 1, 2021)

FIXES/CHANGES:

- Fixed bug that doesn't show winning screen after collecting 100 burgers.

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1.4.0 - (October 31, 2021)

ADDONS:
- New "monster" added: Bogre
- Acts like "Grandma", but it walks slower... BUT it speeds up every time that meets you again after a while.
- New Power-Up: "Magic Potion" added
- Potion Effects:
+ Turns duck an older stupider version of himself
+ Duck will be able to walk and run faster
+ Duck is FINALLY able to fly!!!!
- Duck CAN'T open doors, (because of the wings)...
- Magic Potions spawns in the game after 3 minutes
- There are two potion bottles inside the house
- New Difficulty added: "Very Hard".
- It only spawns "Bogre".
- The house has broken into pieces (only from the walls). Due to the pieces, navigating and seeing things will be way harder.

FIXES/CHANGES:
- Number of other fixes have been made

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1.3.0 - (February 20, 2021)

ADDONS:
- New Player Stats/Settings Customization added to Character Customization menu!
- You can change players walking/running speed, jumping force, and air control stats.
- You can also change ability to use running, double jump, flashlight, help arrow and 1st camera.
- There are also 4 preset to choose from.
- The previous settings will be retained from the latest game session when you reopen your game.
- New "Level Style" menu added
- Now you can choose between 4 different area lighting styles:
- Classic, Lights On, Semi Classic, and Darkness
- Flashlight added
- Flashlight can be enabled/disabled from the Character Customization menu
- The ghost stops moving if you point at it with a light
- Grandma doesn't react to light
- Double Jump ability added
- Now DuckJohnn's moveset is like it's starting moveset from "The Adventures of Poopland"
- This ability can be enabled/disabled from the Character Customization menu
- Death Menu added!
- This menu will open after dead animation
- This menu allows you to quickly get to the place you want, you can even start your challenge again
- Added brightness option to Settings Menu
- Note: This only works in game areas (so not inside the menus).
- Icon for the game has been added :)

FIXES/CHANGES:
- Everything from "Game Instance" object has moved to "Save Game" object.
- That means every setting will be retained from the latest game session, including players clothing.
- The ghost is now more spookier:
- Emissive value from it's texture is no more
- That means that you can't see it from far away
- Only it's eyes are visible in the dark.
- Transparency has been added to the ghost texture
- Made some higher areas harder to reach
- This is because vent doors were added and it was easy to jump from those
- Menus improved so you can get to different menus way easier/faster
- Made camera controlling bit better (the camera doesn’t end up inside the player so easily)
- Fixed some object placements/models
- Fixed some sound problems
- Number of other fixes have been made

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1.2.1 - (February 13, 2021)

FIXES/CHANGES:
- The invisible walls are now invisible again
- Before: (The walls were accidentally left visible after editing... whooopsie :) )
- Added more grass
- Fixed some object placements

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1.2.0 - (February 12, 2021)

ADDONS:
- New "monster" added: Grandma, called... grandma. (SHE'S FINALLY AWAKE!!)
- When she hears the sound, he begins to walk towards the sound
- When she notices DuckJohnn, she will yell and follow him
- There is a 25 % chance that weird music will start playing
- That music is the first song I made for this game. (Others are made by Kevin McLeod).
- Exclusive cutscene is also added for this character
- She has 32 different yells
- Dubbed by me :)
- Language is Finnish ;)
- New "Level Difficulty" menu added
- Select between 4 difficulty levels: (No monsters, ghost, grandma and both)
- The game marks the maximum burger count from each difficulty level
- Character Customization menu has been has been slightly improved
- Objects and also background music have been added to the room
- "Reset" & "Random All" buttons added
- These will affect DuckJohnn’s every bodypart
- Random buttons for each individual has been added
- The buttons look more pretty
- 6 new body parts added
- More things have been added to the game area (such as a grass bushes, and new objects for the building).
- A reflective surface has also been added for some floors

FIXES/CHANGES:
- Sound system has been updated
- Now each different sound comes from the objects (like doors) instead of being heard as 2D sound
- Now every single object with physics makes sounds when hitting
- Grandma will react these as well
- Dishes actually gets destroyed when hitting hard
- Video files are now even more compressed
- Cutscenes runs even more smoothly on weaker platforms
- Now first person mode actually drop shadows
- Fixed some object placements/models
- Fixed some collision events
- Lots of performance fixes made

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1.1.0 - (February 04, 2021)

ADDONS:
- New Character Customization menu added!
- Now you can customize DuckJohnn with 36 different body parts!!
- Some of them are references and easter eggs
- Unfortunately customization doesn't work in cutscenes, because those are pre-rendered videos
- Running ability added
- Now you can run at top speed until running-bar runs out
- By eating more burgers, running-bar recovers faster
- Otherwise running-bar recovers very slowly
- 1st Person Camera view added
- Now you can see the game world through the eyes of a fat duck
- Use R-button or mouse's middle button to change between 1st and 3rd view
- It's now possible to use your mouse to Interact, Quack and Switch View

FIXES/CHANGES:
- Made changes to DuckJohnn's model
- (fixed animations, added new running animation and tongue added)
- It's no longer possible to use "Find a building" button inside the building
- Longer Quack sounds moved to running action
- Fixed some object placements/models

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1.0.2 - (January 20, 2021)

ADDONS:
- Added beak movement when duck makes a sound

FIXES/CHANGES:
- Reduced DuckJohnn's (name of a duck) polygon count

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1.0.1 - (January 16, 2021)

ADDONS:
- Added Quack sounds :)

FIXES/CHANGES:
- Fixed some object placements/models
- Fixed collision events
- Before: (sometimes "Press E" remains in the screen and weird stuff starts happends...)
- (Maybe?) fixed shutdown issue?
- Before: (the game closes, but the process still stays on)
- It's now possible to skip screens (logo, death)
- It's now possible to change game settings while playing
- Screen resolutions are now under combo box
- Video files are now compressed
- Cutscenes runs more smoothly on weaker platforms
- More Performance Fixes

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1.0.0 - (January 12, 2021)

- GAME RELEASE!!!

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#platformer #horror



teen
Cartoon Violence
Fantasy Violence
Alcohol Use
Tobacco Use
Strong Language
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