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What do you think?

Whats the purpose of this game?

Amazing, truly an atmospheric masterpiece. 10/10

Free

Get Down To Earth | ALPHA 1

Version: 0.0.1over 5 years ago
This is the original jam version, made in under a week. It has very little gameplay and no animation, but I love it for being my first full attempt!
Free

Get Down To Earth | VISUAL UPDATE

Version: 0.1.0over 5 years ago
A visual update of the original alpha.

Game Soundtrack

2 songs

DISCLAIMER: Some music tracks not yet in alpha. The music is uploaded as versions are made, and thus aren't in the current builds!

Stranded on an unknown planet, and all alone. Your goal is simple. Get back down to earth. Your current ship is broken beyond repair, although there may be another one somewhere.

'Get down to earth' is a game originally made in less than a week for a game jam, although due to complications with the uploading, it never got submitted. So, I've uploaded it here in hopes of updating it to make it a more feature-complete game. #adventure #scifi



all-ages
Mild Cartoon Violence

UPDATE 7 | More paths!!!

So, even though the game still has a linear level structure, there are different ways you can explore a level! Right now these areas have nothing of value, although in a future story update I plan on making them have a purpose!

UPDATE 6 | This update is mainly graphical, as I've changed how the structure around the Force-fields look, and I've also changed the water slightly. I have also made some new environment models such as barrels, and more nature!

UPDATE 5 | Hey! Once again not too much has been done - - after thanksgiving I took a little time off of it to try and learn a bit about the engine itself. I did! At that time though I did make some small style changes, such as the force field material!

UPDATE 4 | Happy Thanksgiving! I haven't had much time to work on the game today due to different festivities. Although I did make a small water system for the bounce-pad level. Now if the player falls into the water they will have to respawn.

UPDATE 3 | Not too-too much progress has been done today- Mainly due to thanksgiving preparations! Although, I have tinkered with some more complex level design, and a possible boss-battle system! So far, there's two more levels, and two new mechanics.

https://www.youtube.com/watch?v=Xcwq9_a86ms

UPDATE 2 | I've gotten the jump pads working! Now I just need to fully understand UE4's animation system-

YouTube
https://www.youtube.com/watch?v=Xcwq9_a86ms
youtube.com

UPDATE 1 | I've added animations. I've also started working on more complex game-play, such as:

- Jump Booster.

- Different Force-field types, and button interactions.