
Comments

Heaviweight Boxing Manager_ 0.31Demo
The Ultimate Boxing Manager – Now powered by Godot! 🥊
Take control. Build your legacy. Lead your fighters to glory. Welcome to the early stages of my Boxing Manager simulation!
The Big Pivot: After three months of silence and deep development, the game has undergone a massive evolution: I have officially migrated the entire project from Twine to the Godot Engine! This move provides the technical foundation needed for a truly deep and performant management experience.
Key Features:
Full Engine Rewrite: Built from scratch to ensure future scalability.
Global Rosters: Manage fighters from all over the world with authentic, fictional names.
Consistent Dev Cycle: I’m back! Expect regular updates, new features, and frequent improvements from here on out.
Alpha Warning: Please note that this is the very first build on the new engine. It is currently in an early stage and contains bugs. I am sharing this version now to involve the community in the testing process as early as possible.
I Need Your Feedback! I approach this project as an "Architect" designing a vision. To make this the best boxing manager possible, I need your honest thoughts. Encountered a bug? Have a suggestion for the training system? Let me know in the comments!
Support the Journey 🚀 This project is a labor of love. If you want to help speed up development and get exclusive insights into the architectural planning behind the game, consider supporting me on Patreon: 👉 patreon.com/Herodotuslegacy








