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Luigi.exe
Luigi.EXE is finally here! This update brings a variety of graphical improvements, audio improvements, no less a few 'not-so-little' updates to the game world. To top it off, there are a number of performance optimisations made to the game's engine to help the gameplay experience feel that little bit smoother.
Some old secrets still lurk, but may appear different in form - and some? May have even been replaced by new, sinister worlds where the influence of 'X' has spread. Explore, and don't think for a second that the path you've taken will remain the same - turn back, keep your eyes peeled for changes. You may be rewarded for your efforts. Well... "reward" might not be the word for it.~
The game took about 3 days to whip up, and is not a full representation of my programming ability - it was simply something I made for a laugh. I never expected it to come this far since the original release. Bear that in mind.
Some Antivirus software may report this program - rest assured, this is a false positive.
Story:
One Day, Robotnik got tired of seeing Luigi, He knew that Luigi is a green wonder, so he thoughtL "Hmmm, I'm going to turn Luigi into an .exe before Sonic reaches It! but how?", So, with a magic wand, Robotnik turned Luigi into an .exe, Now mario and his friends must save the world before Luigi.exe turns them into .exes?
Luigi.EXE is based on the Creepypasta "Luigi.EXE" created by @AkinMarioFans
"Hill Act 1.gym" - composed by Kyu. S
"Giygas Theme" - composed by Nintendo
"Title Screen" - composed by Sega
"Game Over" - from Sonic CD (USA)
Various Sound Effects - Doom, iD Software
Game created by AkinMario. Super Mario and Sonic the Hedgehog are the property of Nintendo of America and SEGA Enterprises, and I do not claim ownership of the intellectual property. NO INFRINGEMENT OF COPYRIGHT IS INTENDED.