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LE-GINE: A FNF Engine in Godot
LE-GINE is an innovative engine designed specifically for the popular rhythm game Friday Night Funkin' (FNF), built using the Godot game engine. This project aims to breathe new life into the FNF experience by restoring and enhancing elements that were either unused or scrapped during the original development.
Key Features
- Restoration of Unused Features:
- Backspace Button: Reintroducing the backspace icon for menus.
- Battle Mode: This previously scrapped mode is now fully functional, providing players with a new way to challenge themselves against the opponents in exciting rhythmic battles.
- Enhanced Gameplay Mechanics:
- Improved responsiveness and fluidity in controls, ensuring a seamless experience for players.
- Customizable options to tailor the game to individual preferences and play styles.
LE-GINE is more then just restoring unused features and introducing exciting new modes, LE-GINE aims to offer an enriching experience that both new and veteran players can enjoy. Join us on this rhythmic adventure and redefine your Friday Night Funkin' fun!