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Undertale Last Breath Extended
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What do you think?

make a html version

where do you do this thing

btw, there is a small bug though, sometimes (or always idk i havent tested) if you dont skip judgement hall sans sprite doesn't show.

also, is the box supposed to not be functional? i ate a l.hero in the overworld and tried taking the potion from the box, it didn't work

ok should i be concerned HOW MUCH TIME DID YOU SPEND ON THIS LIKE WHERE DID YOU GET ALL THE EXTENSIONS AND LIKE WHAT I LOOKED IN THE CODE AND THERES LIKE 3,135,572,913,554,315,956 BLOCKS

can you make the cutscene of the second phase end with sans' glowing eye showing up? I think it would be cooler.

Free

Undertale Last Breath Envisioned

Version: 1.4.51 day ago
DEMO MODE!!!
Free

ULBE Legacy

Version: 0.1.02 months ago
Old version of ULBE was cancelled to fully remake the game

Undertale Last Breath Envisioned
Another totally generic last breath take

A re-take at the first 3 phases of ULB with a few twists, like trying to make literally any sense of phase 2, and completely resetting at phase 3.
Some would call this ULB Renewed 2, An attempt at renewing the original ULB, except I actually listen to the comments on this game.

Additionally plans to add 2 extra fanon Phases. And a second chapter with Omega Flowey.
This game will probably be the longest (serious) ULB Game. Well MOSTLY Serious.
Currently this game has 2 phases, Phase 2 is 60%ish finished

Next major update will include Phase 2 fully complete and Phase 2.5

https://discord.gg/GtKMYeZf5a - Join our discord if you want future updates
https://www.youtube.com/@Tonbog - And check out my youtube channel where I post frequent updates!

Owner: @TonBog
Coders: @TonBog
Base Sprite: Rohu Datta
Spritist: @TonBog
Music: Blue



all-ages
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

UPDATE 1.3.1

Fixed Settings
Overall a lot more balancing to the game

https://discord.gg/GtKMYeZf5a btw guys JOIN THE DAMM DISCORD SERVER PLEASE WE NEED MORE MEMBERS

Changelog 1.2.2

Fixed Platforms (for real this time)

Fixed a few bugs to do with overworld and stat saving

Finished Phase 1.5, and made it skippable.

Fixed Anti-Desync on phase 1s final attack

Fixed Platforms, Removed debug

AND FINALLY DID PHASE 1.5

New Update: uhhh

So like, more balancing ig, added 1 attack to phase 2, lmao

But overall I basically finalized the game and gave it their own ui sprites.

so basically just updated it a lot

phase 2 progress has begun

porting my engine from turbowarp to penguinmod, and will have to go over every attack lol

but progress is happeneing

1.1.0

Added an actual cutscene at the end of the game (unfinished)

Nerfed the majority of phase 1 (Final Attack still needs some nerfing)

Added a phase selection system after phase 1 is beat

I forgot to even say this released-

Oh well PATCH NOTES FOR 1.0.1

Fixed the heavy damage.

Balanced out the final attack a bit.

Added a preview for phase 2 if you beat Phase 1.

Fixed a few other attacks.

I forgor this existed (the gamejolt page game progress is actually existant I swear)

Remaking engine cuz the games laggy as hell