
Comments (1)
Neat game! You've got some cool ideas implemented here, like being able to get power-ups from enemies even if they don't completely explode. I also like being able to collect HP drops one at a time, and being able to boost up my HP at the start before you run into tougher enemies. Those bombs are also really fun where you can take out a group of enemies if you aim carefully and hit one early.
If you have a chance to add more features later, it might be cool to add some enemies with locational damage where you maybe could break off certain parts of their ships (or knock cargo loose) and pick it up before they explode. It might also be interesting to make that part of the challenge, where loose cargo would be destroyed if you blew up their ship too quickly.
Nice work on this game!
ODIN: OtherWorldy Destroyer of Instellar Nation
Odin is an endless retro shooter about shooting aliens;
It was a year since the incident that plagued Orion so badly for his family had fallen in battle so icy. He visits their graves one last time and readies himself for the fight of his life. Getting into his ship with sheer determination vowing that all alien creatures may die at his hands. He leaves his planet with nothing but a plan and until he succeeds he'll never come again. So fight, till the universe understands
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PLAYER 1 CONTROLS
Movement = arrow keys
Shoot = M
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PLAYER 2 CONTROLS
Movement = WASD
Shoot = F
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this game is made for the Opera GX Game Jam as a submission
also hi anyone visiting to check out my work :))