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What do you think?

the fazbear gang in act ii makes sense considering those characters were also in old gipsy games

hi

Free

Project Diamond: Act 1 Beta Test (Old one)

Version: 1.0.0almost 2 years ago

A Cancelled Gipsy's Game.

Sometime in 2022, I want to make a new Gipsy's game and give the series a proper ending and this was the Beta Test of the Game that was to come.

The game was going to have multiple Acts, up 7 different Acts and a Final Boss at the End. Each Act was going to have different mechanics, locations and characters for each one and you have to complete the 5 Nights to unlock the next Act, each Act would also have a Custom Night for it.

Act I: Maverick's Diner

Characters: Maverick, Shepherd, Prince, Sierra and Calvin.

Mechanics: Eyes, Camera, Light, FNAF 1 Foxy Mechanic and Hiding.

How to Deal:

Maverick and Shepherd: You have to hide under the Desk.

Sierra: Turn off the Light.

Prince: Don't Stay in the Dark, AKA keep the Light on.

Calvin: Watch on the Camera, if he does get out hiding is your best option but it works sometimes.

Act II: Wolfen Entertainment Fairgrounds

Characters: Gipsy, Russell + RJ (Russell-Junior) (On Russell's Shoulder), Freddy, Bonnie, Chica, Foxy, Fredbear and Springbonnie.

Mechanics: Camera, Slot Machine (On the Slot Machine; Freddy/Gipsy = +2 Coins, Fredbear = +5 Coins, Foxy = -2 to -5 Coins, Maxinum of 25 coins could be held)., Toggle Ride Lights, Play Sound, Colour Buttons, Flash Office Lights, Card Game.

How to Deal:

Gipsy, Russell, Fredbear: Flash the Office Light.

Freddy: Give him coins (3 to 7 Coins) from the Slot Machine.

Bonnie: When he's in the Office, he'll disable a random Mechanic to defend yourself. Click on the Correct colour that is on he's Mobile-DJ Turntable to get him out of the office.

Chica: Lure Chica around with a Sound System (Can be played in any Camera).

Foxy: Toggle the Ride Lights to keep him from Running to the Office.

Springbonnie: Play a Card Game with him, falling in doing so will cause him to attack the player.

Pass Act II, I didn't get the Mechanics down for Acts III to VII.

So here are the other Mechanics I had planned but didn't put them into a certain Act and What Mechanic to deal with the Animatronics:

Mask, Shock, Vent Seal, Flashlight, Maintenance Panel, Springlock, Maze, Doors, Insanity, Music Box, Power, Breathing, Motion Sensor, Curtains, Control Board, Fuse Box.

Act III: Wavigation's Warehouse

Characters: Vandalized forms of Gipsy, Russell, Maverick, Sierra, Freddy, Bonnie, Chica and Foxy.

Act IV: Gipsy's Diner

Characters: Gipsy, Russell, Swift, RJ (Russell-Junior), Maverick, Sierra and Calvin (Golden Gipsy).

It would have the Same Mechanics as FNAG: 2021 just a bit more Updated and Polished.

Act V: Gipsy's Restaurant

Characters: Abandoned forms of Gipsy, Russell, Swift, RJ (Russell-Junior), Maverick, Sierra and Calvin (Golden Gipsy).

Act VI: Animatronic Horror Palace

Characters: Salvaged Hybrid (The only one that could kill the Player), Unreal Versions of Gipsy, Russell and Swift. The Counterfeit: Tricking the Player.

Act VII: Shadowed Reality

Characters: Shadowed Forms of Gipsy, Russell, Swift, Sierra, Maverick, Calvin, Shepherd and Prince.

Final Boss: The Security Core

Disembody Head and Hands, with Three phases, each Phase makes the Boss have a different Attack. Damage the Head to defeat the Boss.

F.D.G is in the Game and acts as a Guide.

The Story of this game will be on the Completed Gipsy's Game Post.

#fnaf #fangame #horror #strategy



teen
Mild Fantasy Violence
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