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Immersed in the shoes of Max Parker, a student transferred to a mysteriously abandoned school, you must survive, flee, understand—or sink.
Through a labyrinthine school divided into distinct zones (techno room, cafeteria, art room, gymnasium, etc.), you'll face a variety of puzzles, challenging exploration phases, and deadly encounters with several entities, including The Grin, a being as disturbing as it is fundamental to the story.
But you won't be just a spectator. Your voice count: your microphone is used to make certain creatures react, placing you in a constant dilemma: keep quiet to survive... or speak up to progress.
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