Comments (5)
I absolutely love the art style. It's so different than most games- even horror ones. I like the text-adventure idea and think it fits well with the art as well. It would be cool if misspelling a word during crucial times had some sort of punishment (ie. getting caught). Overall a really good game and I am glad you asked me to play it, I certainly had fun! :)
Carlos: Hello there! Just dropping by to say my thoughts on the game. The game in its own right did have consistency but the game mechanic to text adventure wasn't complete. Either I'd love to see it branch to more choices instead of one answer for any situation or just clicking on the image itself to make it a continuous story. The game was more of a press to play. In terms of many others, is that it's case-sensitive and some answers had to be solved through some clues may be entertaining for a bit. Without a proper backlog, a player can be confused in many situations. Definitely, I and Justice did have fun with the game for a bit. I'd hope for you to continue your game programming adventure!
Note: Below is our video link for the gameplay.
https://youtu.be/Q9W5cpqsy5g
There's a strange town in the outskirts.
They say that something beyond belief happens there.
They say that almost eveyone who goes there does not return.
They say that the few ones who manage to return never speak about what they saw.
They also say that a entity from another world hides in the sewers, but that's irrelevant to this story.
They say the sort of things that make you too curious about unkown dangers.
The town they speak about is in front of you. Will you live to tell the tale?