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The game consists of 2 modes, Survival mode and campaign.

Survival mod --> Goal is to survive against the monsters.4 build available in game. Camp,tower and totem.This 4 build can be upgradable

Campaign --> Consists of dozens of parts.Each part is more difficult and complex than the previous one(In demo version this mode cannot be played.)

You can buy new weapons and armor with the money you earn from monsters or upgradeable your weapon and armor. You get skill point as the level gets higher. You can upgrade your skills with skill points.

Short Summary

I am 19 years old.I'm a software developer.

I started learning software when I was 15 years old.I did many projects in 4 years.

I did websites, mobile games, etc.

I have been doing the "Underground" computer game with the unity game engine for +1 year.

In the demo version

Only 1 character playable(There are 3 characters in total).

Only survival mode can be played.

Only 1 survival map playable(There are 3 survival maps in total).

Co-op not playable.

Can only play 15 rounds(There are nearly 100 rounds in total).

Note

You may encounter many bugs in the game.let me know when you encounter an bug.

I will try to update the game every week. New weapons, armor, skills, monsters... will be added.

#survival #action #rpg



teen
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed

Underground Alpha Demo 2.3

-Win&lose canvas design is changed.

-Your money will be visible on the training screen.

-Weapon & shield selling system added.

-2 bug fixed.

Underground Alpha Demo 2.2

-Settings section added.

-Credits added.

-2 bug fixed.

Underground Alpha Demo 2.1

-Added big boss fight.

-2 bug fixed.

Underground Alpha Demo 2.0

-Added camera zoom in and out.

-Added purchase of HP / MP Pot.

-Optimization was performed.

Underground Alpha Demo 1.9

-2 bug fixed.

-Training added(Your goal is to block the arrows coming towards you.If you block 50 arrows, you gain +100 health.if you don't, you lose -50 health.)