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What do you think?

"(would have messaged on twitter if was able so feel free to delete this) - should add link in profile page". Hey, always cool to see new people getting into making games, There are plenty of little things you could do to make the game a little more refined as a Tech/Art demo. A few musts for me is being able to exit the game.
super simple in C#
if(Input.GetKeyDown(KeyCode.Escape)
{
Aplication.Quit();
}
some looping music that gives a sense of the pace you intend for the game (if you remake)
something to do other than walk and jump, even collectables or simple enemies/obstacles. Really anything that showcases what you later intend the game to be.

anyway keep it, up game design is very rewarding and putting something of your own up for people to see is a great first step.

This is more of a test, and I didn't have any way to keep it saved, but I am planning on rebuilding it, tell me how the controls feel and let me know what I need to improve (MOST SPRITES WILL BE REPLACED IN THE FUTURE, THIS WAS A SCHOOL PROJECT, ALMOST ALL SPRITES USED WERE BY jebo14 on Deviantart)
#platformer



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