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52.1k
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Comments (100)

What do you think?

This feels like a higher quality version of a FNAF fan game from 2015. Its oddly Nostalgic in a way

Golden Freddy jumpscare didn't show up, only show a split second red screen

Android Version ?

i like the early fnaf styles so i really enjoy this and the graphics are impecible

this looks like it will be a game

that is all

A group of friends who like to wander around abandoned buildings find a peculiar place that was torn to shreds long ago. You decide to go in there every day for a week for a bet between you and your friends, but strange noises started coming from under the building.....

An alternate take on Five Nights At Freddy's, where you explore and survive five nights in an abandoned semi-factory. While the main animatronics are the same as always, they have gone through a somewhat different story, and it's your job to make justice for what happened long ago.

Can you survive?

Credits

Sounds

All original FNaF sounds used in the original Five Nights At Freddy's 1-4 games

Freesound.org

julius_galla (freesound.org) - Main Ambience (Cave Atmosphere)

Kevin MacLeod - Title Screen Music (Echoes Of Time)

Visuals

Static and other textures belong to the original Five Nights At Freddy's by Scott Cawthon.

Betatesting & Feedback

@Bantranic

@BladeOfChaos

Dio-ZX

@Imtheaura666

KGL

NeuronActivation

@ObsoleteJames

#fangame #strategy #survival #fnaf



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Realistic Bloodshed

Hey all!! Thanks to GameMaker's recent decision to make GMS2 free, I think I'll be porting the game over to it.

Not only would this fix the memory issues (I think), but it'll make things so much easier looking forward!

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I've seen a lot of comments saying the game won't open or it ran out of memory. I have an idea as to why and it's gonna take me some time to fix it.

To put it simply, GMS1's memory management sucks, and I'll need to redo the way I load things...

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Alright, I've added an installer version again as another option since the DirectX dependencies and such are important, and the game may not work for some if I remove this version.

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Hey guys, I'd like to note that I've switched from an installer to just the .exe in the compiled zip, since people felt skeptical about it.

I initially chose an installer since it also installs any missing dependencies (DirectX, etc).

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Hey guys! 1.12 is out!

I've rebalanced things a bit. Power, the AIs, and also fixed a few bugs with some jumpscares.

Sorry this took so long, I've been focused on other projects.

Let me know if the new balance feels better!

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