Comments (2)
Really well made game! I included it in my compilation video series of the Stencyl Jam 17 games, if you’d like to take a look. :)
https://youtu.be/AUsGv9cxcFw
Great theme, atmospheric art style and animations. Shooting feels so good~ Great work!
An open exploration concept game Inspired by my admiration for Super Metroid, The Legend of Zelda, Dark Souls, and the unknown.
WARNING: Game is still in development and crashes,bugs,collision failures,framerate dips, loading crashes may happen. YOU HAVE BEEN WARNED!
Controls:
W-Jump
WW-Double Jump/Wall Jump
A-Move Left
D-Move Right
*Mouse Click Left- Shoot weapon
Credits:
Created and conceptualized by Michael Madrid utilizing some opengameart assets and music from Kevin Macleod
Instagram: DevTheMike
Twitter: DevTheMike
Gmail: [email protected]
Patch Notes
1.0.2 - Fixed major game breaking bugs. Game is 80% stable now with occasional cut outs, clipping, collision failure, or failure to load a scene.
1.0.0-1.0.1- Jam Builds. Fixed minor bug causing a crash
Known Bugs:
-Framerate dips in scene 6 and issues that sometimes cause the player to get stuck in tiles
-The player may encounter duplicate actors being spawned sometimes resulting in a game over or death
-Bullet collision detection does not register sometimes
-Enemy damage detection incorrectly deals damage every frame the enemy is touching the player resulting in massive HP loss.
-Replaying the game after beating it causes several issues sometimes resulting in an unplayable game (current workaround is to just refresh the game).
#action