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What do you think?

this game looks cool

Does this need voice acting?

#horror #puzzle #survival #adventure #mystery #surrealism #retro

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ENVIRONMENTAL PUZZLE

Restore power, connect circuits, activate levers and uncover hidden pathways. Every room is part of a larger design, and clues are embedded in the museum’s history and artworks.

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INSPECTION SYSTEM

Inspect objects closely and examine them from different angles. Some may conceal secret compartments or hold vital clues to solve the puzzles that block your path.

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STEALTH-DRIVEN ENCOUNTERS

Confrontation is rarely an option. Monsters roaming halls and corridors react to light and sound. You must avoid them, hide, or outsmart them to survive.

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LIGHT-BASED SURVIVAL 

Mastering the use of light is a key part of Absolute Tenebra. Your main item will be The Panopticon, a lantern capable of holding back the Tenebra. This lantern can reveal paths and deter enemies but its energy drains quickly, forcing you to choose when to illuminate your surroundings and when to move in darkness.

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A CINEMATIC, ART-DRIVEN HORROR EXPERIENCE

A visual style inspired by 1920s Surrealism, Expressionist Cinema, and the unsettling visions of Lovecraft and Lynch. Absolute Tenebra creates a world where silence, composition, and contrast are part of the terror itself. Every frame is designed to feel like a painting, one that’s still wet… and still breathing.

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mature
Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Alcohol Reference
Drug Reference
Tobacco Reference
Suggestive Themes
Mild Language

I presented Absolute Tenebra at Get Into Games in Birmingham. It was a great showcase, lots of people tried the demo and shared valuable feedback.

The full demo will be available soon on the official Steam page, so stay tuned! https://store.steampowered.com/app/3942770/Absolute_Tenebra/

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Working on a brand new Door System 🚪
All the technical details are explained in the official game devlog:
https://store.steampowered.com/news/app/3942770/view/51072931463…

Now doors can detect which side the character is opening from, avoiding weird overlapping.
Check it out if you like DOORS đź‘€

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First Absolute Tenebra IRL Showcase of the year. We will at the Get Into Games in Birmingham on 31 Jan.

All info on this link: https://intogames.org/events/get-into-games-birmingham-2026

A new demo will be available, ready to be played. If you’re in the UK, come visit us and try it live!

Happy and Disturbing Christmas to everybody! Mrs Drawer has a little gift for you all, just watch out for the claws when you grab it!

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Some tests related to the main character’s skirt clothing effects. We’re using Unreal Engine 5’s Chaos Clothing plugin and are still deciding on the best simulation setup. The effect is skinned directly to the leg geometry, not to the physics capsules.