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Comments (16)

What do you think?

My Score: 1 7 4 9 8 or something like that, i forgot it in the last second.

MY score isn't registered in score board but I did get the trophies

What should be done to get the first and third trophy?

Great job fixing the spawning bugs

The score does not return to zero after the game over...

Game Soundtrack

1 song

Main Soundtrack by Christian Jones
 
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After being sent on a one-man mission to search for a new place for human civilisation you step out of your lander onto a desolate planet. Radar shows there to be multiple life forms close by, but looking around you cannot make out anything in the barren wasteland. You begin scanning the site but suddenly, out of the corner of your eye you spot a blue flash and spin around. There, bearing down on you is an alien, acid green. Fumbling, you draw your weapon and lodge a bullet between its eyes. As you reload you notice more blue flashes at the sides of your vision. More are coming...

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Alien Rush is a birds-eye view space style shooter with and infinite blitz of enemies.
You play as a Spaceman abandoned on a foreign planet, you use the 'WASD' keys to control the character in the two dimensional environment. Aim with you mouse and shoot your weapon at the oncoming horde with the left mouse button or shoot a limited supply of missiles with the right. Collect the Machine Parts that the aliens drop to obtain new weapons from the top right of the screen and use debris as cover or to bounce your bullets off, good luck!

  • Infinite waves of increasingly more enemies

  • Currency system including a store to buy weapons

  • Multiple types of enemy

  • Pick-ups to enhance your ability

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  • Local co-operative multiplayer

  • Online Team deathmatch multiplayer

  • iOS, Android and windows phone versions

  • Multiple levels

  • Multiple Characters

  • More weapons

  • More Enemy types

-Bosses

and much more

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Andrew Howes (Neon_) - Director, Developer and Artist

Max Vinycomb (Record) - Lead Developer and Objective co-ordinator

Hamish Woodland (Spiney Gecko) - Maketing director and Assistant artist

With

Christian Jones (DJ ILLUNIS) - Music producer

http://www.youtube.com/user/ChristianJonesMusic/

and

Fabian Stuart-Smith - Moral booster and Progress impeder

Sound effects made with

http://www.bfxr.net/

This game in licenced under the Attribution-NonCommercial-NoDerivs

CC BY-NC-ND

#Action #space #shooter
#arcade



all-ages
Mild Cartoon Violence
Animated Bloodshed

Progress...

Disappointment amongst other things...

Mega re-vamp

In this new update Neon_ (Andrew) has completely redone *all* the *textures* making them *twice* as detailed, 16x16 to 32x32 resolution. We hope you like the new changes, there are also a few bug fixes and a little bit more balencing.

Indiegogo

We have started an indiegogo campaign to continue the development here: http://igg.me/at/alienrage

Guns [FIXED]

Umm…well, you may have noticed that the new guns did not really work, that was down to the miss-spelling of the word ‘Gatling’ so um yeah, anyway it is fixed now.. woo.

moar Guns!

More Aliens

There is a new type of alien, it is purple, slower but hits like a tank, have fun with it. This is another update brought to you by Max, Construct 2 died a little so it took some time to do.

-Neon_

More Trophies

There are now more trophies in the game have a look for them and try obtaining them, later I will start work on a big problem which is the score.

Max is a genius

Today Max Spent two and a half hours trying to fix one bug, ONE BUG, It was that the the aliens spawned on top of you and right next to you, so put your hands together for Max Vinycomb, Woooo!!

-Neon_

Trophy and backstory

There is now a new trophy, there will be more coming soon, it would be good if you could tell me if it works or not. There is also a backstory written by Hamish Woodland you could also tell me if you like that