Hello, We are back again and we would like to apologise for the long time our game has been of, but we expect that not many of you have missed it. Recently we have had exams and some other things going on and we ended up taking it down because of the failure of the indiegogo campaign. On the matter of development, as we have not been working on the game we have gained a small amount of money to enable us to buy a licence of Construct 2. This licence allows us to use the full features of it. So look forward to a new update you can see what we are going to do to the game on the game page itself.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
I worked so hard to get all four of them to the end safely, but then...
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Double Rainbow!!!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
I remade my main character, what do you think? :)










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