Hello, We are back again and we would like to apologise for the long time our game has been of, but we expect that not many of you have missed it. Recently we have had exams and some other things going on and we ended up taking it down because of the failure of the indiegogo campaign. On the matter of development, as we have not been working on the game we have gained a small amount of money to enable us to buy a licence of Construct 2. This licence allows us to use the full features of it. So look forward to a new update you can see what we are going to do to the game on the game page itself.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria










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