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What do you think?

Yeah

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ehat happened to like 90% of your games?

The game is a little bit dark in my opinion ! But it has some intriguing mechanics ! :D

=> https://youtu.be/0G54ssq9wxc

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ANAD

Scary game!!!

Game Soundtrack

1 song

Knocking Doors
 
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A simple job gone wrong.

You picked up a free position at a barebones local restaurant right across the street after some recent "events" led up to its renovation. You've been hired by an old friend to monitor the establishment after hours, making sure the unfinished set of animatronics are secured.

However, there was more set for you to worry about.


  • Three nights & extras (endless, hardcore, classic)

  • Limited live system, a scrapped core mechanic from the first FNaF game

  • Accessibility options (easy mode)


ANaD: Revitalized is a soft reimagining to my first proper #fnaf #fangame ANaD, which I developed sometime around 2016, shorty after Sister Location came out.

This game is relatively short in length (only three main nights + a unique end minigame), so it won't overstay its welcome. It is hard, however, so keep that in mind.

It also uses FNaF1 as its base, just like my first attempt back in 2016, but adds some twists to the existing formula.

This is essentially that game from 2016, re-envisioned and revitalized.


BASIC GUIDE

  • Your office is equipped with both left and right doors, resembling the setup in FNaF1. However, these doors lack lights. To ensure no one is lurking in the dark doorways, you need to check the left and right hallway cameras.

  • The camera system will also help you detect approaching threats. However, the animatronics aren't limited to using the doors; they have a chance of entering your office through a back pathway located nearby.

  • To defend against the animatronics in case they take the alternative route, it is crucial to keep the taser charged at around 80-90% and fully charge it if they appear in front of your office. To determine if they are using this pathway, inspect the storage rooms located in both hallways.

  • The mechanics previously mentioned are all tied to a limited generator that you'll need to manage through power-saving measures as much as possible. Additionally, there is a constant cooldown timer that will activate if you stay on the cameras for too long. This cooldown will temporarily open all doors and recalibrate the camera system if it reaches the finish line at some point. Therefore, it is crucial to time the usage of this cooldown properly.



OTHER LINKS


If the game happens to be flagged as a virus, it's likely a false positive by the anti-virus software. Clickteam games, which is the engine this game runs on, tend to trigger red flags in multiple virus scanners due to a compiler issue within the engine.

For more information on this matter,

https://community.clickteam.com/threads/102482-How-to-prevent-fusion-games-to-be-detected-as-virus



teen

Visionvault: A Protector's Clockwork

My short game, usersleepwalker, is now out!

If you want to support my original projects, feel free to check it out below. It is only 2.99. Thank you!

https://jnity.itch.io/usersleepwalker

Teaser 4: The Gatekeeper

Teaser 3: A King's Kingdom

Teaser 2: A Knight's Damsel