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Comments (183)

What do you think?

considering I have autism this pisses me off a great deal, it's autism not a freaking physical handicap we're still human and we can still adapt I don't understand why everyone thinks we can't survive in noise and only in quiet places we may be hypertensive but we can also single out almost everything around us in favor of one thing. this is a poor representation of people with autism and only enforces untrue stereotypes of us

...As someone who has autism, I am offended. This is nothing like what it feels like having autism.

THIS IS NOT AUTISM MY BROTHER HAS AUTISM AND THIS IS NOT AUTISM
A ACCURATE DEPICTION OF AUTISM IS SHERLOCK HOLMES!

As I open my eyes to the at the pixel-scarecrow-children around me, I smiled. Children! Trees! A playground, just like the one I used to play at before my body grew too inappropriate! But as I approached them, they started screaming. At me. At each other. I don't know; it was impossible to tell. Their murmurs and their excitement welled up, a sonorous tidal wave, splashing down on me in all directions. My vision fogged, but I thought I could see a fence -- away, away, away-- As I ran, the noise dimmed, and my vision cleared. Each step was cleansing. But no matter how far I ran, their ululating stayed with me, taking root at the pit of my head, buzzing just inside my ear. With each step my breathing grew calmer as I began the work of accepting that unending hell into my heart. It was so clear.

I reached the edge of the world, and I jumped.

This game is very, very accurate as I have autism myself. I played this game on my stream to show my viewers who aren't autistic what it's like to have it. You done a good job on the game.

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Update (September 2020)

Please note that this game is not actively developed and there are currently no plans to put more work into it.

As the developer of the game I apologize to people who think their condition is not accurately portrayed in this interactive experience. In retrospect, the naming choice for this project was unfortunate, as it is really more about sensory hypersensitivity, which may or may not be part of someone's experience of autism.

I have opted to leave the game up and the name unchanged for the sake of archival continuity, and to make it easy for people to find it. I hope it is of some use to you either as a tool to use, or a mistake to learn from. You be the judge. :)

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This game was developed during Hacking Health Vancouver 2013 hackathon. The player navigates through a playground as an autistic child with auditory hypersensitivity. Proximity to loud children causes sensory overload for the player, impacting cognitive functions. This impact is represented as visual noise and blur, as well as audio distortion. Participants described the experience as visceral, insightful and compelling.
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