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A sequel to my previous project "Blade of Fire", this game greatly expands on the combat, with more moves & mechanics, combos, and even more enemy variety.

Features:
- Over 50 moves to use in combat, each with their own usage/effects
- Two distinct playable characters
- A transformation state that temporarily increases your character's power
- Hours of content
- Controller support

#action #hackslash



all-ages
Mild Fantasy Violence

4/11 updates(part 2):

- Fixed an oversight that allowed Irae's health to go above max value

- Burning Arrow gains priority 3 when energy > 500 + transformation state

- Multiple balance changes/bug fixes for Vitale

4/11 updates(part 1):

- Added boulders & ice blocks for Icy Caverns area
- Added another new enemy
- Fixed an oversight that caused Slime enemies to divide more often than intended
- Fixed an oversight that made it possible to get stuck on level 22

4/4 updates:

- Added new enemies for an ice-themed area

- Fixed an oversight that caused one of Irae's fireball followups to do no damage

- Fixed an oversight that allowed enemies to get launched into the ceiling

Just did my first livestream of this project on Monday, to showcase what I have completed so far, planning to do more streams in the future of my work + testing. Check out my channel at twitch.tv/irae9