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A sequel to my previous project "Blade of Fire", this game greatly expands on the combat, with more moves & mechanics, combos, and even more enemy variety.

Features:
- Over 50 moves to use in combat, each with their own usage/effects
- Two distinct playable characters
- A transformation state that temporarily increases your character's power
- Hours of content
- Controller support

#action #hackslash



all-ages
Mild Fantasy Violence

8/24 updates:

- More enemies added

- New levels added

8/15 updates:

- Alternate voice lines added while transformed

- More levels added

- New boss added(Giant Spotted Fungus)

8/1 updates(part 2):

- Added more voice lines for Irae

8/1 updates:

- New enemies & levels added

- Fixed an oversight that caused Coyote's rush to not display the full animation

- Increased max range on Vitale's Tiger Charge

7/25 updates:

- Added more voice clips for Vitale

7/20 updates:

- Added a new enemy(Snow Witch)

7/11 updates:

- Finished all alt animations for Vitale's Devil Transformation

7/5 updates:

- Two new backgrounds added for the next areas

- Fixed an oversight where Vitale's Devil Shockwave counter would not reset if the attack is interrupted.

6/28 updates:

- Added a new level/boss

6/22 updates(part 2):

- Fixed an oversight that sometimes caused Victor's summons to end up over the block edge

- Delayed the first attack on Victor's Undead Giant summons(to prevent instances of being hit instantly after triggering phase 3)